Hosts James and Dan, joined by instructional systems designer Chelsea, delve into the concept of gamification and its impact on instructional design. This episode discusses using video game elements and influences, such as narrative and impactful choices, to move beyond "slide-based" courses and create immersive learning experiences. What video game mechanics inspire these non-traditional learning products? How does KeyBridge balance realism with usability when designing interactive 3D simulations?




